Name: Avvocotessa Age: Appears to be in her 20s, but this is unconfirmed. Weapons: - The Twin-Go Foothacks. (blades that continuously change in appearance/size/design with each encounter) - Selections of the smaller non-lethal bombs - A plethora of slyly placed poisons
Likes: themed parties. Dislikes: miss-matched or incomplete tea sets
Information: Avvocotessa tends to be regarded as an enigma of multiple agendas. Appearing and disappearing as she seemingly desires. Very few people have much information about her while it's not unusual for her to know an unsettling amount about you upon you're first meeting. This has led to rumors amongst the underground about extensive connections and contacts throughout the country and overseas. It's wise to presume that she either has no loyalties, or is adept at keeping her associations concealed. Both her intentions and personality are multi-dimensional, though few are able to note just how shrewdly intelligent she is, especially when it comes to applying her many talents. Such as confusing people with colorful linguistic poetry. Her nationality is unknown, though it's clear that she was not born in Japan. In battle she employs methods of illusion and trickery commonly associated with gypsy entertainers, this often leads the superstitious to associate her with witchcraft. A long history of dedicated slow dosage abuse also leaves her immune to most toxins. Despite being extremely agile and nimble to the point of the acrobatic, she nether the less is layered with garments and items almost all of which can be alternately used as some form of weapon. Avvocotessa believes firmly in having a plan b and a plan c, then d, e, f, g. It's not unusual for this list to surpass the alphabet. Disturbingly fond of psychological warfare, she can seem to treat a battle as a form of the communication of a message or a social experiment between herself and her opponent. It's also worth mentioning that she has a certain affiliation to the number 3, or the series of numbers 1, 2 and 3 in that order. The nature of this oddity is unknown. Despite most having heard mention of her name in passing at least once, Avvocotessa flies almost completely under the radar. For what she does, this more then anything is her most unsettling achievement.
Thanks so much! but actually you can build up an immunity to most things if you take very small doses over an extended period of time. It's the same working principle of medical vaccines, which all contain small doses of the disease they're issued to prevent.
(Ok, this post sorta got out of hand and became huge...)
A vaccine is actually a sterile or already dead biological lifeforms (a pathogen) put inside your body directly into it's defense HQ (lymph node) alongside a fairly large dose of white cell stimulus. In which case the immunitory system responds in force, eat the percieved threat, anaylses it and basically create a police profile of it and antibodies to neuter it when found.
But I do understand what you are referring though. For exemple, nurses generally have excessively powerful immune systems because they are perpetually facing "germs" that are in their weakest states (a recovering patient) over exposed periods of time and thus creates very exhaustive "profiling" of the pathogens.
ON THE OTHER HAND
A toxin or toxicant is a protein that causes a chemical reaction, which is another thing altogether (poison/venom/drug/etc.) If a chemical is nocive to your body, it will damage it.
Generally speaking, if a particle can hurt hurt you it means they are particles that your body can't deal with/filter in the first place and lingers for long periods of time (ex: crystal meth) or basically forever (exemple: heavy metals such as lead or mercury) and having regular small doses over time just means you progressively accumulate them until they become a large enough dose to do bigger damage (progressive overdose and lead poisoning), and eventually, death.
Considering the backstory, I doupt it is constant abuse of illness and disease but probably more about drugs and poisons. Under controlled circumstances some toxins "abuse" can create drug tolerance (the body reacts less to the effect, but it doesn't nessessarly means the negative effects aren't there, but not percieved) and/or addiction. (Exemples: bee stings reduced effectiveness, morphine habit or pygmys being highly resistant the poison they coat their blowdarts with). But the opposite is also true, where the effects can actually become amplified, or devellop serious allergies.
In short, a toxin is toxic exactly because they are the things that your body cannot normally filter. Abuse over the course of many many many many generations of toxins your body eventually dispose of can mutate some sort of makeshift filtering (like alcohol in european lineage compared to amerindians), but more generally, it only screws up with the lineage (exemples: Hereditary problems or Atmospheric Pollution, which contains plenty of tiny tiny tiny doses of harmful materials that your body never disposes off and lingers in your blood, is transfered to your children, which is born with a small dose of pollution from you, which itself will live in a polluted environment, which adds the same toxins, which accumulates, give to it's own child, etc. creating more and more problems at every step [see: mexico])
What constant usage of toxicants COULD/WILL do to benefit you, however, is knoweldge of what toxin does what effect, being able to quickly diagnose what is ailing you (potentially the tolerance the give you a little more time to react to it), and being able to choose the correct antidote to use against it.
that was a fasinating read. I found it especially interesting about nurses and how they have a tougher immune system. Thanks for taking the time to tell me about it For this character however, i'm sure you're reading just a little bit too far into it.
still, thanks for taking the time to find all this stuff out.
Though under normal circumstances, substance abuse generally leaves your system as a wreck rather than immune.
It's the same working principle of medical vaccines, which all contain small doses of the disease they're issued to prevent.
A vaccine is actually a sterile or already dead biological lifeforms (a pathogen) put inside your body directly into it's defense HQ (lymph node) alongside a fairly large dose of white cell stimulus. In which case the immunitory system responds in force, eat the percieved threat, anaylses it and basically create a police profile of it and antibodies to neuter it when found.
But I do understand what you are referring though. For exemple, nurses generally have excessively powerful immune systems because they are perpetually facing "germs" that are in their weakest states (a recovering patient) over exposed periods of time and thus creates very exhaustive "profiling" of the pathogens.
ON THE OTHER HAND
A toxin or toxicant is a protein that causes a chemical reaction, which is another thing altogether (poison/venom/drug/etc.) If a chemical is nocive to your body, it will damage it.
Generally speaking, if a particle can hurt hurt you it means they are particles that your body can't deal with/filter in the first place and lingers for long periods of time (ex: crystal meth) or basically forever (exemple: heavy metals such as lead or mercury) and having regular small doses over time just means you progressively accumulate them until they become a large enough dose to do bigger damage (progressive overdose and lead poisoning), and eventually, death.
Considering the backstory, I doupt it is constant abuse of illness and disease but probably more about drugs and poisons. Under controlled circumstances some toxins "abuse" can create drug tolerance (the body reacts less to the effect, but it doesn't nessessarly means the negative effects aren't there, but not percieved) and/or addiction. (Exemples: bee stings reduced effectiveness, morphine habit or pygmys being highly resistant the poison they coat their blowdarts with). But the opposite is also true, where the effects can actually become amplified, or devellop serious allergies.
In short, a toxin is toxic exactly because they are the things that your body cannot normally filter. Abuse over the course of many many many many generations of toxins your body eventually dispose of can mutate some sort of makeshift filtering (like alcohol in european lineage compared to amerindians), but more generally, it only screws up with the lineage (exemples: Hereditary problems or Atmospheric Pollution, which contains plenty of tiny tiny tiny doses of harmful materials that your body never disposes off and lingers in your blood, is transfered to your children, which is born with a small dose of pollution from you, which itself will live in a polluted environment, which adds the same toxins, which accumulates, give to it's own child, etc. creating more and more problems at every step [see: mexico])
What constant usage of toxicants COULD/WILL do to benefit you, however, is knoweldge of what toxin does what effect, being able to quickly diagnose what is ailing you (potentially the tolerance the give you a little more time to react to it), and being able to choose the correct antidote to use against it.
For this character however, i'm sure you're reading just a little bit too far into it.
still, thanks for taking the time to find all this stuff out.